Aden — the Aeronaut Hunter

The Southern Sea
Follow the route
Four places, ten chapters, one sea. Pick any chapter number to fly there, or play the whole journey from the village to the portal.
Ten chapters across the Southern Sea. Choose a number to follow the route.

The Southern Sea
Four places, ten chapters, one sea. Pick any chapter number to fly there, or play the whole journey from the village to the portal.
Chapter 1 · Airovale
A steampunk capital buzzing with zeppelin trade routes, aeronauts and market life, until one act of kindness sets an unlikely adventure in motion.
Chapter 2 · Crescent Islands
Zeppelin crews descend into volcanic temples where Mahala’s curse turns treasure into doom. Gold glints against obsidian walls, but some wealth was never meant to be taken.
Chapter 3 · Crescent Islands
Mahala’s storm becomes a predator as lightning selects victims across the fleeing fleet. Kael saves children while others cling to treasure that will sink them.
Chapter 4 · Airovale
Survivors return to Airovale where reunion meets absence: families made whole, and families that never will be. Homecoming carries the weight of all who didn’t return.
Chapter 5 · Canyon Myst · Nereid crash site
The Nereid crashes on an uncharted island where paradise hides teeth and every welcome carries a price not yet named. Fae guardians watch from the jungle edge.
Chapter 6 · Canyon Myst · Castaway Village
An ancient fae law governs Canyon Myst: every gift demands its price. The crew has been spending time like it costs nothing, and Thalos knows the balance is due.
Chapter 7 · Canyon Myst · Sacred Caves
One day on Canyon Myst equals one year at home. Aden and Kira descend into underwater ruins and surface with a truth that changes everything.
Chapter 8 · Canyon Myst · Nereid crash site
A forbidden kiss becomes public and honor demands satisfaction. Aden faces Barra in a duel while the crew steals gold and flees. He wins the fight and loses everything else.
Chapter 9 · Canyon Myst · Fae Village
Sentenced to death on Canyon Myst, Aden waits through the longest night of his life while Kira flies to the fae palace seeking a truth no one anticipated.
Chapter 10 · The Ancient World · Finale
Kira breaks Aden from prison and races to the forbidden portal, a gateway into the island’s past where crystal domes still gleam.
by Jef Gray
Humans and fae coexist until an aeronaut falls in love with the daughter of a fae elder. The balance of arranged alliances tips as ancient secrets of time are discovered by the two lovers. A fatal duel and revelations of time travel show Aden and Kira that the only way forward is into the past.
Read the BookAirovale is an epic fantasy romance where time is the treasure. A village of zeppelin crews, a sea of volcanic islands, and a fae law that says nothing is given without a cost in return.
| Ch. | Place | Episode |
|---|---|---|
| 1 | Airovale | Life in the Village |
| 2 | Crescent Islands | The Crescent Islands |
| 3 | Crescent Islands | Curse of the Temple Gold |
| 4 | Airovale | Coming Home |
| 5 | Canyon Myst · Nereid crash site | Canyon Myst |
| 6 | Canyon Myst · Castaway Village | The Law of Exchange |
| 7 | Canyon Myst · Sacred Caves | Deceptive Time |
| 8 | Canyon Myst · Nereid crash site | The Duel |
| 9 | Canyon Myst · Fae Village | The Long Night |
| 10 | The Ancient World | Mystic Portal |
Watch Episode 1Explore the world mapRead the timeline
Keep exploring: Places & Legends, the airships, the Law of Exchange, the full video series and the lore hub.
Time is the only treasure
Flip through all 29 pages inside our brass-fitted steampunk reader — then take it with you.
Stream a full chapter preview right here — then unlock all ten chapters for less than a cup of coffee.
169 pages of steampunk fantasy — a signed-quality paperback to keep on the shelf or gift to a reader.
Yes — the story content is identical across all three formats. The only difference is the chapter illustrations, which appear in the ebook and paperback but not the audiobook.
Absolutely. The video episodes present a glimpse of the scenery set to the soundtrack's emotional journey, while the book is where the characters' thoughts and dialogue come through — the full interior experience of the story.
Airovale is appropriate for teens ages 16+. The content touches on mature themes including dueling, the penalty of death, greed, immortality, and coming-of-age young adult romance.
The romance in Airovale is written at a young adult level, with no graphic content beyond a few kisses. It centers on the two main characters as their journey to a forbidden ruin reveals ancient secrets about the island they inhabit, and their relationship grows into love and a decision to be together.
No warning needed. Airovale is a romantic adventure story, safe for readers ages 16 and up, with no graphic moments beyond a kiss.
Airovale is a series. The first book introduces the story, and additional books — two or more to complete the arc — are currently in development.
Not exactly. Steampunk fantasy with time travel exists, and fantasy with fae exists, but few stories combine both. The closest comparisons are Carnival Row (Amazon Prime Video) or The Anubis Gates (Tim Powers) — though Airovale is a wholly original fantasy world with no historical setting.
Primarily, Airovale is a story told through three lenses: book, video, and music. The website and companion channel (Roku TV) present short cinematic episodes alongside a complete original soundtrack, while the book is the deepest way to experience the full story — the center of the Airovale experience.